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As our user base has grown over the years, the ability to handle problems rapidly has become increasingly important for us. Even a brief service outage or rare bug can cause hundreds of emails to come flooding in. While we have a large user base, our team is still small, so heading off problems with fast updates and useful communication is essential.
Unfortunately, with the advent of Apple’s App Store and the associated review processes, it’s become more difficult both to push out updates in a timely fashion and to communicate directly with our customers. We don’t have any way of knowing when (or even if) an update will ship through Apple’s App Stores to our customers, nor do we have any idea who those customers actually are!1
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Even for apps outside the App Stores, getting in touch can be difficult. Only a small portion of users follow our Twitter feed, have Liked us on Facebook, or read this site. While we have a well-subscribed mailing list, emailing everyone about a bug which won’t affect most of them is likely to be more annoying than helpful, and still won’t reach all relevant users.
The fact is, regardless of where they purchased our software, most customers have no contact with us at all after purchasing. That’s generally just fine, but when an emergency arises, everyone prefers a direct line of communication.
A Solution
Because of this, we’ve rolled out some new infrastructure in our applications. We call it the Developer News window. After exploring many different ways to talk to our active customers, we finally realized the best way to do it was right in the application itself. By talking to users inside the application, we can reach them as they’re most likely to need the information we’re providing.
Here’s a screenshot of Piezo’s Developer News window, informing users of a critical update for Mac OS X 10.7.3 and up:
Breaking News
We’re certainly not the first to have the idea to publish news directly inside a software application. Nevertheless, it seems most applications don’t do it, and they’re often left scrambling because of it. Because so few apps seem to have implemented something like this, and because getting all the little things right takes a fair amount of effort, it’s worthwhile to talk about it in depth.
In Action
Since we started shipping Developer News in our apps many months ago, we’ve been fortunate to need to provide users with critical information just once, and everything worked exactly as designed. Specifically, users with Piezo on Mac OS X 10.7.2 were alerted to an issue before they upgraded their OS, and many opted to hold off for a few days until we could issue a fix. After that, users on Mac OS X 10.7.3 who had the broken version were alerted as soon as a working version was available.
Though we hope emergencies will be rare, we do plan to utilize Developer News again in the future. In the past when we’ve had a paid upgrade, we generally made a single mention of it in our version checking window, without ever actually offering to download the new version (as doing so would mean changing out the user’s licensed copy for an unlicensed one). This was not terribly effective.
Worse, when Mac OS X 10.7 was released, it killed the quite-out-of-date-but-still-popular Airfoil 3 entirely. We needed to get the word out to all Airfoil 3 users on Lion that their new OS required Airfoil 4. Making the best of a lousy situation, we opted for the first time to use the version update window (which had previously only ever offered free updates) to move users to a paid upgrade:
This is best avoided.
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The majority of users read this notice and upgraded without incident. However, plenty of users missed the note in red, and were thus angered to find themselves suddenly using a trial copy. As we had expected from the get-go, this proved to be a less than ideal way to get users up to date.
In the future, we’ll be able to use the Developer News window for alerting users when an old version simply must be updated, as well as displaying a notice once or twice when a major new upgrade is available.
Our Implementation
Much like the version checking found in nearly all apps outside the App Store, the Developer News system starts out by invisibly determining if there’s any news to display (the answer is almost always no; more on that later). To check, the application downloads a control property list on our web server, which looks like this:
The control property list contains a UUID of the current news item, a count of the number of times to display it, the actual URL of the item, and a time interval as to when to check again for new news.
The Display Limit is a significant variable, as some news items should display persistently while others need only be shown a single time. In the example above, the older version of Piezo was permanently broken, necessitating an update. As such, that news will be shown each and every time the broken version is launched. However, if we want to alert the user to news that’s important but not critical, we certainly don’t want to bother them by mentioning it more than once or twice.
The Check Interval is a little trick we came up with years ago when working on Nicecast. Anytime we have code that is polling a server, determining what an acceptable polling rate is can be difficult. Most of the time there is no news, and we want a slow polling rate to preserve both the users’ and our own network resources. But during times when we need to inform users of critical updates, using those resources to inform the customers sooner (by lowering the polling rate to hourly) is worth it for everyone involved. By putting the polling rate on the server, we can save resources while still providing fast updates.
When the Developer News system reads the control property list and determines that there is news to display, it prepares to fetch the News URL. While we could simply fetch the URL and display it to all users, we built the system to provide finer-grained control. For example, the Piezo news item shown above was only relevant to users on Mac OS X 10.7.3 – there was no reason to show it to others.
To facilitate this fine-grained display, the News system sends along some anonymous information to the web server.2 The web server then determines if the news it has is relevant, and only sends it down if so. This has to be designed and thought through very carefully ahead of time though. If tomorrow we had a bug that only affected Mac Mini users, we’d have no way of delivering the news to just them, as we aren’t sending MachineType data.
The content itself is simply displayed in a WebKit view. Since we don’t know in advance how big our news content is going to be, we even send down an extra HTTP header (X-Rogueamoeba-Windowsize) to set the dimensions of the window. We do the same for the window title (X-Rogueamoeba-Windowtitle). Having the full power of HTML provides us with a lot of options that sending a simple text-only message wouldn’t, including the ability to include images, links, forms, and more.
A Light Touch
Earlier, we mentioned that there will almost always not be news to display. This relates to our philosophy for using the Developer News window. We plan to use this window only after careful consideration, and to err on the side of not using it if we have another choice. It would be very easy to fall into the habit of using this window to convey all sorts of information, but we feel that would be a serious mistake. Users don’t want to be spammed inside of apps they’ve purchased, so the Developer News window is only for crucial information. Information about minor updates, other products, and most anything else belongs on Twitter, Facebook, or this weblog. These are places where users have opted-in to receiving additional information.
Conclusion
If you’re a developer, we definitely recommend you consider a similar setup for your own applications. The ability to get in touch with active users and provide them with critical information has the potential to benefit both you and your users, and it’s even more important given the disconnection from our customers the App Store can cause. Be conservative in how you use it, and sooner or later, both you and your customers will be pleased you were able to get in touch.
Footnotes:
1. Most App Store users know very little about how things work for developers, and generally they shouldn’t need to. It is worth being aware, however, that developers have no idea if you’ve purchased their software via the App Store, nor any way to contact you about your purchase. ↩
2. Specifically: the application version, OS version, and a flag indicating if this is an AppStore build or not. ↩
You can download legacy versions of our software from this page for use on older operating systems. Please note, these legacy versions are not supported.
Note that a valid license key is required to unlock the full versions of this software. For more details on legacy versions, including information on purchasing, see this page.
Airfoil for Mac
Airfoil for Mac 5
MacOS 10.12: ↓ 5.9.1
Mac OS X 10.11: ↓ 5.8.6
Mac OS X 10.10:↓ 5.8.2
Mac OS X 10.9:↓ 5.6.0
Note: Airfoil for Mac 5 is the current version of the software. Users of older versions are eligible to upgrade to version 5 at a substantial discount.
Airfoil for Mac 4
Final Version 4 (Mac OS X 10.11, 10.10, 10.9):↓ 4.9.2
Mac OS X 10.8, 10.7:↓ 4.8.14
Mac OS X 10.6:↓ 4.7.6
Note: The code portion of Airfoil for Mac 4 license keys begins with KUTA-. If you have an Airfoil for Mac 4 license key, you can upgrade now.
Airfoil for Mac 3
Final Version 3 (Mac OS X 10.6, 10.5): ↓ 3.5.7
Mac OS X 10.4: ↓ 3.3.2
Note: The code portion of Airfoil for Mac 3 license keys begins with TX40-. If you have an Airfoil for Mac 3 license key, you can upgrade now.
Airfoil for Mac 2
Final Version 2 (Mac OS X 10.5, 10.4): ↓ 2.1.1
Mac OS X 10.3: ↓ 2.0.8
Mac OS X 10.2: ↓ 1.0.6
Note: The code portion of Airfoil for Mac 2 (and 1) license keys begins with SSME-. If you have an Airfoil for Mac 2/1 license key, you can upgrade now.
Airfoil Satellite
Airfoil Satellite for Mac
MacOS 10.12: ↓ 5.9.1
Mac OS X 10.11: ↓ 5.8.6
Mac OS X 10.10: ↓ 5.8.2
Mac OS X 10.9: ↓ 5.6.0
Note: Airfoil Satellite for Mac is the current receiving and remote control application for Airfoil. It replaces the older Airfoil Speakers for Mac.
Airfoil Speakers for Mac
Final Version (MacOS 10.11, 10.10, 10.9): ↓ 4.9.2
Mac OS X 10.8, 10.7: ↓ 4.8.14
Mac OS X 10.6: ↓ 4.7.6
Mac OS X 10.5: ↓ 3.5.7
Mac OS X 10.4: ↓ 3.3.2
Note: Airfoil Speakers for Mac has been superseded by Airfoil Satellite for Mac on Mac OS X 10.9 and higher.
Airfoil Satellite for Windows
Because Airfoil Satellite for Windows 5 has not removed support for any OS versions, no Legacy versions of the app are needed at this time.
Note: Airfoil Satellite for Windows is the current receiving and remote control application for Airfoil. It replaces the older Airfoil Speakers for Windows.
Airfoil Speakers for Windows
Final Version (Windows 10, Windows 8.1/8, Windows 7, Windows Vista): ↓ 3.6.7
Windows XP: ↓ 3.5
Note: Airfoil Speakers for Windows has been superseded by Airfoil Satellite for Windows on Windows 7 and higher.
Airfoil Satellite for iOS
Because Airfoil Satellite for iOS has not removed support for any OS versions, no Legacy versions are needed at this time.
Note: Airfoil Satellite for iOS is the current receiving and remote control application for Airfoil. It replaces the older Airfoil Speakers Touch.
Airfoil Speakers Touch
Users running iOS 4 through iOS 6 can still download “Airfoil Speakers Touch” by searching for it in the iOS App Store.
Note: Airfoil Speakers Touch has been superseded by Airfoil Satellite for iOS on iOS 7 and higher.
Airfoil Satellite for Android
Because Airfoil Satellite for Android has not removed support for any OS versions, no Legacy versions are needed at this time.
Note: Airfoil Satellite for Android is the current receiving and remote control application for Airfoil. It replaces the older Airfoil Speakers for Android.
Airfoil Speakers for Android
Final Version (Android 2.3 - 5.1.1): ↓ 1.0.3
Note: Airfoil Speakers for Android has been superseded by Airfoil Satellite for Android on Android 6 and higher.
Audio Hijack
Audio Hijack 3
MacOS 10.12: ↓ 3.7.2
Mac OS X 10.11: ↓ 3.5.7
Mac OS X 10.10: ↓ 3.5.3
Mac OS X 10.9: ↓ 3.3.4
Note: Audio Hijack 3 is the latest version of the software. Users of any older version of Audio Hijack, including Audio Hijack Pro, are eligible to upgrade to version 3 at a substantial discount.
Audio Hijack Pro 2
Final Version 2 (Mac OS X 10.11, 10.10, 10.9): ↓ 2.11.6
Mac OS X 10.8, 10.7: ↓ 2.11.4
Mac OS X 10.6: ↓ 2.10.7
Mac OS X 10.5: ↓ 2.9.9a
Mac OS X 10.4: ↓ 2.9.2
Mac OS X 10.3: ↓ 2.7.3
Mac OS X 10.2: ↓ 2.1.1
Note: The code portion of Audio Hijack Pro 2 license keys begins with IPRT3-. If you have an Audio Hijack Pro 2 license key, you can upgrade now.
Audio Hijack 2
Audio Hijack Pro 1
↓ 1.3.2 (PowerPC only)
Note: The code portion of Audio Hijack Pro 1 license keys begins with IPRT2-. If you have an Audio Hijack Pro 1 license key, you can upgrade now.
Audio Hijack
Audio Hijack Pro
Final Version 2 (Mac OS X 10.6, 10.5, 10.4):↓ 2.2.6
Mac OS X 10.3:↓ 2.2.5
Mac OS X 10.2:↓ 2.2
Note: The code portion of Audio Hijack 2 license keys begins with IPRT-. If you have an Audio Hijack 2 license key, you can upgrade now.
Farrago
Farrago
MacOS 10.12: ↓ 1.5.2
Mac OS X 10.11: ↓ 1.2.6
Mac OS X 10.10: ↓ 1.2.1
Fission
Fission 2
MacOS 10.12: ↓ 2.5.0
Mac OS X 10.11: ↓ 2.4.5
Mac OS X 10.10: ↓ 2.4.3
Mac OS X 10.9: ↓ 2.3.1
Mac OS X 10.8, 10.7: ↓ 2.2.4
Mac OS X 10.6: ↓ 2.1.3
Note: Fission 2 is the current version of the software. Users of older versions are eligible to upgrade to version 2 at a substantial discount.
Fission 1
Final Version 1 (Mac OS X 10.8, 10.7, 10.6):↓ 1.6.12
Mac OS X 10.5:↓ 1.6.10
Mac OS X 10.4:↓ 1.6.8
Note: The code portion of Fission 1 license keys begins with KRBA-. If you have a Fission 1 license key, you can upgrade now.
Loopback
Loopback 2
MacOS 10.12: ↓ 2.1.4
Mac OS X 10.11: ↓ 2.0.1
Note: Loopback 2 is the current version of the software. Users of older versions are eligible to upgrade to version 2 at a substantial discount.
Loopback 1
Final Version 1 (MacOS 10.14, 10.13, 10.12, 10.11):↓ 1.2.1
Mac OS X 10.10: ↓ 1.2.0
Mac OS X 10.9: ↓ 1.1.2
Note: The code portion of Loopback 1 license keys begins with CIRC-. If you have a Loopback 1 license key, you can upgrade now.
Piezo
Piezo
MacOS 10.12:↓ 1.6.5
Mac OS X 10.11:↓ 1.6.0
Mac OS X 10.10:↓ 1.5.9
Mac OS X 10.9:↓ 1.5.2
Mac OS X 10.8, 10.7:↓ 1.2.8
Mac OS X 10.6: ↓ 1.2.2
Note: Piezo is no longer distributed through the Mac App Store. Users who purchased via the Mac App Store can transition to the direct version free of charge.
SoundSource
SoundSource 5
SoundSource 5 currently supports MacOS 11, 10.15, 10.14, and 10.13. It has not removed support for any versions of MacOS.
Note: SoundSource 5 is the current version of the software. Users of SoundSource 4 are eligible to upgrade to version 5 at a substantial discount.
SoundSource 4
Last Planned Version 4 (MacOS 11, 10.15, 10.14, 10.13):↓ 4.3.1
MacOS 10.12: ↓ 4.2.8
Mac OS X 10.11: ↓ 4.1.2
SoundSource 3
Final Version 3 (MacOS 10.14, 10.13, 10.12, 10.11):↓ 3.1.2
Mac OS X 10.10: ↓ 3.1.0
SoundSource 2
Final Version 2 (Mac OS X 10.7, 10.6):↓ 2.5.1
Mac OS X 10.5:↓ 2.5.0
Mac OS X 10.4:↓ 2.0.0
Mac OS X 10.3:↓ 1.3.0
Mac OS X 10.2:↓ 1.0.5
Retired Applications
The following applications have been permanently retired. They are no longer for sale, and are provided solely for customers who purchased them while they were still in development. You can learn more about these applications here.
Airfoil for Windows
Final Version (Windows 10, 8/8.1, 7):↓ 5.7.0
Final Version of Airfoil for Windows 3 (Windows 10, Windows 8.1/8, Windows 7, Windows Vista): ↓ 3.6.7
Windows XP:↓ 3.5
Windows 2000:↓ 2.5.1
Note:Airfoil Satellite for Windows remains in development, and enables Windows machines to receive audio transmitted by Airfoil for Mac.
Airfoil Remote
Airfoil Remote is no longer for sale. Previous purchasers can still download it from the “Purchased” section of the Updates tab in the iOS App Store app.
Note: Airfoil Remote has been superseded by Airfoil Satellite for iOS.
Airfoil Video Player
Final Version (Mac OS X 10.11, 10.10, 10.9): ↓ 4.9.2
Detour
Final Version (Mac OS X 10.3): ↓ 1.5.5
Mac OS X 10.2: ↓ 1.5.3
(PowerPC only)
Intermission
Final Version (Mac OS X 10.11, 10.10, and 10.9): ↓ 1.1.5
Mac OS X 10.8, 10.7: ↓ 1.1.3
LineIn
Final Version (MacOS 10.12, 10.11, 10.10, 10.9, 10.8, 10.7):↓ 2.3
Mac OS X 10.6:↓ 2.1.1
Mac OS X 10.5, 10.4:↓ 2.0.3
Mac OS X 10.3:↓ 2.0.2
Note: LineIn's play-thru functionality can best be replicated with Audio Hijack.
MakeiPhoneRingtone
Final Version (MacOS 10.12, 10.11, 10.10, 10.9, 10.8, 10.7):↓ 1.3.5
Mac OS X 10.6, 10.5:↓ 1.3.3
Mac OS X 10.4:↓ 1.3.2
Try Fission!
MemoryCell
Mac OS X 10.5, 10.4:↓ 2.1
Mac OS X 10.3:↓ 2.0.1
Nicecast
Final Version (MacOS 10.13, 10.12, 10.11, 10.10):↓ 1.11.13
Mac OS X 10.9: ↓ 1.11.11
Mac OS X 10.8, 10.7: ↓ 1.11.5
Mac OS X 10.6: ↓ 1.10.8
Mac OS X 10.5: ↓ 1.9.12a
Mac OS X 10.4: ↓ 1.9.7
Mac OS X 10.3: ↓ 1.8.6
Mac OS X 10.2: ↓ 1.6.1
PongSaver
Final Version (MacOS 10.12, 10.11, 10.10, 10.9, 10.8, 10.7):↓ 2.1.1
Mac OS X 10.6:↓ 2.0.0
Mac OS X 10.5, 10.4, 10.3:↓ 1.1.1
Note: For those interested still interested in PongSaver, former Rogue Amoeba employee and original developer Mike Ash has taken over upkeep.
Pulsar
Audio Hijack Pro Mac Download Crack
Final Version (Mac OS X 10.8, 10.7, 10.6):↓ 2.3.4
Note: Because Pulsar relied on third-party web services which are now deprecated, it will no longer function at all at this point.
Radioshift
Audio Hijack 3.5.7 Driver
Final Version (Mac OS X 10.7, 10.6):↓ 1.6.8
Mac OS X 10.5:↓ 1.6.4
Mac OS X 10.4:↓ 1.1.4
Note: Because Radioshift relied on third-party web services which are now deprecated, it will no longer function at all at this point.
Radioshift Touch
Radioshift Touch is no longer for sale. Previous purchasers can still download it from the “Purchased” section of the Updates tab in the iOS App Store app.
Audio Hijack 3.5.7 Software
Note: Because Radioshift Touch relied on third-party web services which are now deprecated, it will no longer function at all at this point.