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Master of Orion II: Battle at Antares

Master of Orion – astonishing space game, challenging sci-fi strategy game. Choose a race and conquer the galaxy. Orion Software Download; Download Origin For Mac Free; Master Of Orion For Mac Cheats; Orion Games Free Download; Master of Orion MAC Download Free (MacBook) Release Date: February 26, 2016 Platforms: PC, Mac Developer: NGD Studios Publisher: WG Labs Genre: Strategy. Welcome to our gaming portal! On this page you can download Master of Orion on. Master of Orion Collector’s Edition Full Download macOS Take A Look & Enjoy. This file Master of Orion Collector’s Edition Full Download may be changed or overwritten due to version updates.

Oct 23, 2018 Master of Orion series Master of Orion 1 Unofficial Patch (39 posts) (39 posts) (39 posts). Master of Orion 1 Unofficial Patch 1.40m> 1.40n Forum with dead link download (at this time) is here. The version from gog.com works fine, but when I install the patch from this download, any time I click the mouse the screen flashes black and it. Master of Orion III v1.2.5 Patch This is the updated OFFICIAL Quicksilver/Atari code release patch (v1.2.5) for Master of Orion 3 is available. See the enclosed read me for full installation instructions. Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to. Master of Orion II: Battle At Antares, the sequel to Master of Orion, is a popular turn-based 4x space empire game designed by Steve Barcia and Ken Burd and developed by Simtex. The game was published by MicroProse in 1996 both for DOS and Windows 95.

DOS - 1996

Also released on: Windows - Mac

4.73 / 5 - 23 votes

Download extras files
Manual, refcard and patch available

Description of Master of Orion II: Battle at Antares

Master of Orion II: Battle at Antares (aka 银河霸主II:安特雷斯之战, MOO 2, Master of Antares) is a video game published in 1996 on DOS by MicroProse Software, Inc. It's a strategy game, set in a managerial, sci-fi / futuristic, turn-based and 4x themes, and was also released on Windows and Mac.

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Screenshots from MobyGames.com

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Master Of Orion Mac Download Free

Comments and reviews

edy2018-05-280 point

will be nice if you put for windows too

Master of orion download

Dave2018-01-021 point

How do you get it to work? There are no instructions. There is a .bin file that is 200mb. I run that and it says 'unable to expand moo2 stuffit archives are not supported.' What's stuffit? Really want to get this game working I loved it 20 years ago.

Cosmicsniper.com2016-11-26-1 point

In response to DISAPPOINTEE's problem with the DMG error- Legacy Image Should Be Converted, open Disc Utility on the Mac and then select Images, then Convert from the task bar. Navigate to the .img file. You'll then be prompted to select a location to save the converted DMG. Note: If you haven't made it this far (and are still puzzled about the .sit file extracted when you downloaded the game, you'll need StuffIt Expander to extract the .sit file into the .img file. THEN, you'll convert the .img file as above.

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-_-2016-11-010 point

is any way for us play mac games on pc ? loll

Zack2015-11-191 point

I'm still playing the PC version. Best space strategy ever. Someone should update the graphics, but with the same style of play.

JakLegendd2015-04-291 point Mac version

I when I was 14, my mom gave me a book. She thought it was another fantasy book I'd like to read. It was the manual for this game. Although it wasn't a book of entertainment, I read that huge manual front to back. It was the most fascinating game I had ever seen. I spent days trying to come up with the best custom race to make. I don't have a mac, nor plan on ever getting one, but I'm damn sure gonna figure out how to run it on my computer.

Disappointee2015-01-233 points Mac version

Now what a surprise, it doesn't work.
MacBook, 10.9.2
How did you guys make it run?
That NDIF-image won't open. :(

Jake2015-01-021 point Mac version

Truly great game, far FAR superior to MOO3. Probably the best turn based space strategy you'll ever find.

yarr2014-12-250 point Mac version

It was made for the PC as well. I still own an original copy of the game in fact.

Mengo2014-10-12-3 points Mac version

is this only for mac or can pc get it aswell?

Neptunesnookgames2014-09-081 point Mac version

I've recently finished a Let's Play of Moo2, here a link to it -- [url]https://www.youtube.com/watch?v=H1qgkr92qcg&list=PL3Hfqo2_KOlfRSM3IlvxxvqtvZlj2-yGp[/url]

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Share your gamer memories, give useful links or comment anything you'd like. This game is no longer abandonware, we won't put it back online.

Buy Master of Orion II: Battle at Antares

Master of Orion II: Battle at Antares is available a small price on the following websites, and is no longer abandonware. GoG.com provide the best releases and does not include DRM, please buy from them! You can read our online store guide.

Game Extras

Some of these file may not be included in the game stores. For Master of Orion II: Battle at Antares, we have the following files:

Other Releases

Master of Orion II: Battle at Antares was also released on the following systems:

Windows

Master Of Orion Mac Download
  • Year:1996
  • Publisher:MicroProse Software, Inc.
  • Developer:SimTex, Inc.

Mac

  • Year:1997
  • Publisher:MacSoft
  • Developer:SimTex, Inc.

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Game Information

Official NameMaster of Orion III
VersionFull Game
File UploadTorrent
Developer (s)Quicksilver Software
Publisher (s)Infogrames
Distributor (s)Wargaming.net
Platform (s)Microsoft Windows, PC
Release date (s)February 25, 2003
Genre (s)Turn-based strategy
Mode (s)Single player, Multiplayer

Screenshots

Overview

Master of Orion 3 Full PC Game Overview

Master of Orion 3 download free. full Game (MoO3, MoOIII) is a 4X turn-based strategy game and the third in the Master of Orion series. MoO3 was developed by Quicksilver Software and published by Infogrames on February 25, 2003.

Backstory

In The Master of Orion III game manual, the player discovers that the planet called Antares in Master of Orion II: Battle at Antares was actually a forward base, «ConJenn». Following the events of Master of Orion II, the Antarans retaliated and defeated the young races of the Orion Sector, enslaving all of the people on every planet, and destroying all research and military centers, effectively making any retaliation impossible.

A thousand years later, the Antarans mysteriously disappeared due to an outbreak of their «Harvester» bioweapons program, which wiped out 98% of the population living in the Antaran sector. Survivors were left primarily on only two planets: Antares itself, and the Antarans living on the planet Orion, ruling the Orion Sector from Master of Orion II. Other Antarans survived in various smaller colonies and outposts throughout the galaxy.

The Antarans on Orion overseeing the younger races from Master of Orion II concluded that without backup from their powerful empire, changes would be necessary. Anticipating rebellion, they arrogantly declared themselves the «New Orions» (as opposed to the true ancient ones), and allowed a new Senate to be convened, made up of younger races. Half a dozen races from the previous games launched a rebellion, but were beaten into near extinction (isolated colonies and refuges of these races would remain throughout the sector). Rumors would also abound of a legitimate heir to the Orion throne. Master of Orion 3 Free Download.

Meanwhile, a group of isolated Antarans engineered a new bioweapon known as «Harvester Zeta». One of their scientists brought a shipment of these sentient parasites to the Orion sector, where they were released upon a Human outpost, wreaking terrible damage. However, being sentient, the Harvesters began to pursue their own agenda, spreading and forming colonies like other races, and giving themselves a new name, the «Ithkul».

Gameplay

Master of Orion III is a turn-based strategy game with the goal of defeating the AI, or other players, in one of three ways. During each turn, the player makes all the decisions that will be performed during that turn, including exploration, colonization, diplomacy, trade, voting in the Senate, technological research, espionage, and the design, construction, and combat deployment of their space fleet. The player can leave most of those decisions to their planetary governors to handle, or they can make changes as they desire through a micromanagement system. However all military incentive is responsibility of human player.

Victory conditions

Victory conditions, set at the beginning of the game, include domination of the galaxy, leadership of the Senate, and discovery of the five Antaran X’s. The easiest to achieve is leadership of the Senate where the periodic vote for leadership is based on the power of each voting member. The victory method with moderate difficulty is the discovery of the five Antaran X’s through exploration and sending out of special high-priced exploration fleets. The most difficult method is galactic domination where you must completely subjugate all other races in the galaxy. Master of Orion 3 Free Download PC Game.

Exploration and colonization

Colonization is of individual planets located in the numerous star systems randomly generated at the beginning of each game. Each star system will have from one to eight planets and each planet is rated on a scale of habitability related to your race’s physical requirements. Red 2 and Red 1 planets are the least habitable to your species, with Yellow 2 and 1 and Green 2 and 1 designating increasingly friendly environments up to the so-called 'Sweet Spot', which is a planet perfectly suited to your race or the conquered race (s) you are using to colonize. The factors that can affect habitability include temperature, toxicity, atmospheric density and composition, and gravity level. The various races of the game each have preferred planet types, from terrestrial races preferring the variations of the Earth/Mars-type terrestrial worlds, to the etherian races that prefer Jupiter-type gas giants. Worlds of any type can be colonized, however, as technological advancements will allow the terraforming of worlds to suit your race’s requirements, with the most hostile planets requiring more initial settlers and the population’s growth rate being greatly reduced. Planets are discovered through exploration and trade. By sending a starship to a given system the player discovers the basic information on and an assessment of the habitability of each planet in that system. Extras such as pre-spaceflight magnate civilizations, stranded leaders, rare resources, and other unusual and unique attributes can add additional bonuses or penalties to each world. Information on star systems and their worlds can also be gained though trade negotiations with the other races resulting in an exchange of intelligence. Master of Orion 3 Download Torrent.

Diplomacy

In the Orion Senate, laws, treaties, and resolutions are voted upon and periodically the President is chosen. Declarations of war and peace, alliances, trade relationships, technological trade and outright blackmail are performed in the Senate. Votes are also periodically proposed on various laws that will be binding to all races in the galaxy (although you can opt out for a small penalty in race-relations). These can be rules of war, labor laws, taxes, and other regulations.

Technology

The key to success over the other races is through technological development where knowledge in six fields of research can be advanced. The six fields are Biological Sciences, Economics, Energy, Mathematics, Physical Sciences and Social sciences. Development in these fields will result in advancements in technology that can benefit all other aspects of gameplay, which may include the ability to terraform your worlds to better suit your race, the ability to create larger and more powerful space fleets, the ability to better equip ground troops, and the ability to develop stronger economic development tools and more capable spies. Master of Orion 3 for PC.


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The name 'Master of Orion' carries a demanding pedigree. The original Master of Orion is truly a classic game. It sits alongside Sid Meier's Civilization and the all-but-forgotten Master of Magic in MicroProse's triumvirate of early-1990s PC empire-building, which defined the genre and will continue to influence it for generations to come. When the first sequel, Master of Orion II: Battle at Antares, was released at end of 1996, it had minor bugs and some significant balance issues. These were eventually rectified by a patch, however, which rendered the game one of the most complete and engaging empire-building titles of its time.

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The biggest complaint about Master of Orion II was that its interface seemed complex and unwieldy. While hardcore players learned to appreciate the opportunity to control so many aspects of their galactic empires, more casual strategy gamers resented the need to dig two or three screens down to find the information display or settings screens they needed. Ultimately, empire-building fans formed opinions of Master of Orion II according to their tastes: those who liked the game's complexity found the interface relatively efficient considering the degree of control it offered, while those who prefered accessibility over sophistication were less enthusiastic.

Master of Orion 3 caters to players who valued the sophistication of the earlier game, to the complete exclusion of those who would appreciate more accessibility. It is extremely cumbersome and complicated, even compared to other games in a genre known for depth. While each menu and information screen in the game is logically placed, there are dozens, if not hundreds of nested windows and pop-up panels. Reaching the sub-menu screen for nearly any hands-on management task requires the player to click though multiple layers of interface.

Perhaps Master of Orion 3 would be more accessible -- and certainly much more fun -- if it did a better job explaining itself to the player. Unfortunately, the manual is hard to use, as instructions on the different aspects of play are interspersed with lengthy (though well written) back-story fiction. Amazingly, there is no index, and even worse, the in-game 'Galactic Encyclopedia' suffers a similar problem. Structured in outline form, only its most basic, chapter-title keywords come up in a search, so seeking relevant information on a particular planetary characteristic or made-up science-fiction term can be frustrating, and often fruitless.

Unlike those of its predecessor, all of the menu screens in Master of Orion 3 have the same sterile, generic GUI appearance. They all convey the same aloof perspective on the empire, whether the player is gearing for combat in a ship design screen or queuing farm and industry development on a new colony. This makes for a clean, unified presentation, but it dampens any emotional attachment to the given task at hand. Players now have greater control over more aspects of their Orion empires than ever before, but taking advantage of that control is a more burdensome enterprise that feels even further removed from the actual ebb and flow of the game.

Master of Orion 3 is a disappointment, because this sophistication is the only manner in which it improves upon its predecessor. The graphics quality in Master of Orion 3 is not much better than that of Master of Orion II, which was released over six years earlier. The maps are now three-dimensional and the combat screen offers more believable-looking ships, but these displays are iconic anyway, designed to provide easy-to-read assessment of a situation instead of a realistic representation of detail or scale.

Master of Orion 3's most rousing presentation is in its diplomacy interface, through which the player communicates with the leaders of other races. Yet despite its 3D graphics and higher resolution, it's hardly more entertaining than that of the earlier game. Some aspects of presentation are actually less appealing in Master of Orion 3. For example, the animated scientist and spy screens that would pop up to alert the player of new technologies in Master of Orion II have been replaced with plain, boring text messages, listed among numerous other informational alerts in a by-turn 'Situation Report.' The driving sense of immediacy suffers. For many, becoming Master of Orion the third time around will feel more like an exercise in accounting than in conquest.

In spite of its mind-bending level of detail, Master of Orion 3 is not a difficult game. In fact, it's easier to win than either of its predecessors. This is, in part, because nearly every aspect of empire management -- from research, to planetary production, to military development -- can be automated. While the turn-opening Situation Report may warn of some pending economic or technological concern, once players burrow through the interface to reach the relevant control screen, they'll often find that some AI governor has already accounted for the problem. Though impressive, this intelligent automation works against the game, as it diminishes the player's sense of purpose.

Since the AI that governs every facet of the player's domain is at least as competent as the AI steering the other races, it is conceivable that players could click right through scores of turns, and watch their empires develop at a competitive pace with virtually no hands-on interaction at all. While good AI support may be one of the game's biggest strengths, it is also at the root of its failure. By removing the need to actively govern over turn-to-turn operations, it also removes much of the player's emotional connection to the empire. Overall, Master of Orion 3 will not completely disappoint those who long to recapture the feel of the earlier games in the series, but it could take them several hours to learn the new interface well enough to catch on to that feel.

Although Master of Orion 3 offers a solid, balanced, expansive strategy contest, few gamers will be drawn to properly appreciate its theoretical concepts and their abstract consequences. Newcomers attracted by the reputation of earlier Master of Orion games are almost sure to be mystified by the series' popularity, as they load up this version and quickly find themselves tangled in a web of impersonal data screens and esoteric sci-fi jargon. 'What's so appealing about menu settings and text messages?' they'll ask.

In spite of Master of Orion 3's countless detail-oriented improvements, connoisseurs of the series may also find themselves pining for the personality of the earlier games, wishing to trade some of the new intricacy and erudition for a better sense of interaction and consequence. So, the advice to both groups of strategy gamers is essentially the same. Neophytes who want to know for themselves what becoming the Master of Orion is really all about should look for a bargain-bin copy of Master of Orion II. Likewise, fans of the series are advised to pull out their old discs and have another go at defeating those nasty Antarans. Even six years later, Master of Orion II is a better game than its sequel in every way that matters.

Graphics: All the important gameplay takes place through generic GUI windows and menu screens. The sterile interface disconnects players from the passion of conquering a galaxy. Even the animated diplomacy screens look sorely out-of-date. The only advantage is that the game will run on a relatively slow PII with a four-year-old graphics card.

Sound: Seems specially designed to please veterans of the series. Fans of the earlier games will recognize the unobtrusive, ethereal score that flows softly in the background as they ponder the many facets of their empires for hours on end. They'll also appreciate the familiar confirmation 'bleeps' and 'bloops,' which sound exactly as they did in Master of Orion II. The brief bits of alien 'voice acting' are nicely done as well.

Enjoyment: Polished and balanced, but difficult to learn and even harder to appreciate. Players desiring the same degree of depth with more flexibility might prefer Shrapnel's Space Empires IV. Players seeking a more accessible game of galactic conquest might try Star Trek TNG: Birth of the Federation. Above all, it's likely that everyone except the most hardcore statistics junkie would find Master of Orion II: Battle at Antares to be a better presented, more enjoyable game than this sequel.

Replay Value: Those who put in the (significant) effort it takes to learn to appreciate Master of Orion 3 will keep themselves busy for countless hours. Random maps, customizable races, an abundance of set-up options, and multiplayer support serve this game well.


How to run this game on modern Windows PC?

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This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems.

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People who downloaded Master of Orion 3 have also downloaded:
Master of Orion 2: Battle at Antares, Master of Orion, Master of Magic, Galactic Civilizations II: Dread Lords, Sid Meier's Civilization IV, Sid Meier's Alpha Centauri, Homeworld 2, Sid Meier's Pirates!